🖐 Triple Bonus Roulette System

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A7684562
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A7684562
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If we are making a profit of 3 units per spin with the above progression increase by one when you lose, decrease by 2 when you win , we can afford to place one unit on each zero. The result will be the following: no bets will be placed on the Dozen with the smallest unit and the other two Dozens will have the bet amount equal to their difference from the smallest unit. The following solution will bring us to the last stage of building our system. This is why we begin our progression with a unit amount greater than 3. If you calculate either case of winning or losing Dozen, you will see that the result is identical. Secondly, we are betting close to 60 units on every sequence. We could assume that the bet in sequence 38 in the above table was a zero, causing the Dozen to lose. If we get several zeros, i. This was for sequence 9 in Table 1. The zero would be coming up once every 37 spin statistically and we would still be winning one third almost of our bets. We will illustrate this with an example. The system will require you to bet on all three Dozens or Columns at the same time by varying the amounts of your bets from one sequence to another. The probability of a zero to come up is 1 out of 37 on a single zero European Roulette and 2 out of 38 or 1 out of 19 on a double zero American Roulette. In sequence 79, Dozen 1 is the winning one. Now we are making only 1 unit profit per spin on average. If you place your bets on any Dozen chosen at random, the results can be very unpredictable as you are relying on your luck, although in the long run, you should be OK if you win one third of all your bets. But, the whole sequence is equivalent to betting 3 units on Dozen 1 and 6 units on each Dozen 2 and 3. As you can see, starting with one unit at the beginning of the progression, does not generate a 3 unit profit every time. To make our decision easier and also to triple our profits we will be betting on all 3 Dozens or Columns at the same time. Now, this will lead us to the actual formula we will us in our system. It shows that we need to place 20 units on Dozen 1, 29 units on Dozen 2 and 11 units on Dozen 3. Also, we will not start betting with one unit, but with 20 units. The probability of a Dozen to come up is 1 out of 3 if we ignore the zeros for a moment. The smallest unit amount is on Dozen 3 11 units. According to our formula, we now should bet 9 units on Dozen 1, 18 units on Dozen 2 and nothing on Dozen 3, instead of 20 units on Dozen 1, 29 units on Dozen 2 and 11 units on Dozen 3. We subtract 11 from the amounts of Dozen 1 and 2. Let's take a look at sequence 79 on Table 1 above. I have a very ingenious solution and it is the beginning of the foundation of our system. We are betting 18 units on Dozen1, 21 units on Dozen 2 and 21 units on Dozen 3. Dozen 2 wins this sequence cashing 48 units minus the 9 units on the losing Dozen 1, profiting 39 units for the sequence, bringing our overall net from 36 to 75 units. If we don't ignore the zeros, this probability is exactly 12 out of 37 or 38 depending if we are on a single zero European Roulette or a double zero American Roulette respectively. The very first bet in Sequence 1 is really a virtual bet to see which Dozen will win. We will first identify the winning concepts of the procedures and build progressively in a step by step approach towards the final system. If there are two zeros, we would be paying a commission of 2 units per bet. We won13 out of 39 bets 1 out of 3 on average and we ended up with a 39 unit profit averaging one unit profit per bet. If you had started your progression with one unit as the classic d'Alambert requires, only the first table above would have generated 3 unit profit, and in the other 2 tables you wouldn't be able to decrease your bet by 2 units, as you would end up with 0 or You would then bet 1 unit and your overall net profit would decrease by 1 and 2 units in the second and third table respectively. As we have started to bet with 20 units, and as Dozen 2 won, we bet two units less on Dozen 2, that is 18 units and one unit more on each Dozen 1 and Dozen 3 going to 21 units. As you can see, it doesn't matter when the losing or the winning bet occurs, the outcome is 3 unit profit at the end of the progression: increase by one when you lose and decrease by 2 when you win, as long as you don't start with only one unit. This way we will be averaging one unit profit per Dozen or 3 units profit on all 3 Dozens per spin. Now, as we won on Dozen 1 and lost on Dozens 2 and 3, we decrease our bet by two units on Dozen 1 going from 21 to 19 and increase our bets on Dozens 2 and 3 by one unit going to 19 and 22 respectively in sequence 3. So, do not use the following table as illustrated. The following table which is not the system yet will show what would happen if we would bet on all 3 Dozens at the same time, assuming at first that there are no zeros. For every bet we use the progression as shown in Table 1, but the difference is that we place one additional unit on each zero. Additionally, your losses are not as heavy when a zero comes. This works over a long run even if you have multiple winning and losing streaks, as long as we win one third of all our bets and this is compliant to the probability of the Dozens or Columns. In the final system, you will never have to place more than 25 units on the table at a time. The question would then become, which Dozen do you decide to bet on? So you will scribble down your next 3 bets on 3 Dozens and write next to each Dozen the equivalent amount. Let's take a look at sequence 5 in Table 1 above. Number 4 or Dozen 1 comes up in sequence 2, we win the 21 unit bet and lose the other 21 and 18 unit bets. I will let you know when it will become final. Now, let's see why this kind of progression generates a unit profit per spin in average. Based on the above progression, if you place 20 units on a Dozen and you lose twice before it shows. Please remember we are still building our winning system, and we are presently still talking about its concept. This means that you can apply this progression over many spins and you will end up with 3 unit profit in 3 spins or 1 unit profit per spin in average, as long as you win once out of 3 times on average. Now, don't be alarmed, as at this stage, we are only building our system by talking about its winning concepts. That makes a tremendous difference, doesn't it? If you stick to one Dozen Dozen 1, 2 or 3 , you may end up choosing the Dozen that does not perform that well and end up in losses. It's best to take a pad and a pencil and do the arithmetic on every sequence. Based on those probabilities, we can assume that in average one Dozen will win once in three times and a zero will show up once every 37 spins on a European Roulette and once every 19 spins on an American Roulette making the Dozen lose. So your pad will look something like this:. Number 15 or Dozen 2 is the outcome of Sequence 1. And we get exactly the same result when Dozen 1 wins, that is we cash 18 units profit on Dozen 1 and lose the 18 units on Dozen 2, breaking even. Or even worse, a zero could come and wipe out your 60 units off the table. On European wheels, the frequency of the zero showing up will be once in every 37 spins in average. Smallest bet is 16 units. It's like not betting. Dozen 1 goes to no bet. But, every time a zero comes, we get a unit increase in our net profit!{/INSERTKEYS}{/PARAGRAPH} However, on American wheels, the frequency of zeros appearing will be once in every 19 spins on average. Triple Bonus Roulette will turn the zeros against the casino and will convert the house advantage into yours. Otherwise you would never place 20 units on each Dozen. This can already be used as a system in itself. This is really where the house advantage of 5. So in reality you keep track of what you were supposed to bet, having started from 20 units on each Dozen and actually bet the equivalent reduced bets, which will give identical results, saving on the amounts when the zeros show up. Now you work with a considerably smaller bankroll, betting greatly reduced amounts and have the exact same results. Following the remaining spins shown in the above table, the procedure goes on and on, increasing our bet by one unit on the two Dozens we lose, and decreasing by two units on the Dozen we win, giving us steady profits if no drastic losing streak on any Dozen occurs. {PARAGRAPH}{INSERTKEYS}You have acquired a new winning Roulette system , one that will give you lots of fun and excitement playing Roulette , while making profits. The house edge would kick in and we would start losing money. There goes our unit profit see Table at sequence down the tube. My experience has been that usually one Dozen performs well, another Dozen not so well, and a third performs OK in average. When we bet on the Dozens, we will apply this concept with the following modifications: When we lose our bet, we will increase it by one unit. The unit value 20 was chosen to be able to pursue with the progression in case of an occurrence of a winning streak, where you would be able to decrease your bet by 2 units every time you win the bet. One of the three Dozens is surely to win on every spin:. We are still making a profit of 3 units per spin on average. Well, don't despair. Therefore the overall profit remains as in the previous sequence The advantage of this formula is great. It's not easy to make all those calculations and equivalent bets when you are under the pressure of betting. If a zero would show up, you would lose only 27 units instead of In sequence 62, we were supposed to place 18 units on Dozen 1, 33 units on Dozen 2 and 9 units on Dozen 3. The smallest amount is on Dozen 3. When one places outside bets, we all know it is a nuisance to have one zero coming up and swiping away all your bets. With a little practice you will get the feel of it very quickly. When we win our bet, we will decrease it by two units instead of one. It will perform well on a single zero wheel. What we will do is to subtract the smallest bet unit amount of the three Dozens from the other two. Most of us are acquainted with the D'Alenbert system, which is based on starting with one unit and increasing your bet by one unit when you win and decreasing it by one when you lose.